Patch Notes

Limbus Company 1.115.0 explained: Canto 10 Part 2, PUNCTUM Pass, Haute Couture Rodion

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Official Limbus Company Steam library hero — Dante with flaming clock head standing in Mephistopheles’ aisle
Project Moon — Limbus Company Steam library_hero asset, Softcap caption

Project Moon’s Limbus Company Ver. 1.115.0 landed after 24 September 2026 maintenance (10:00–12:00 KST), and Softcap’s Confirmed primary is the studio’s English Sep. 24th Scheduled Update Notice plus the same-day Known Issues and Save Restoration hotfix follow-ups. Softcap is treating that notice stack as one Confirmed package — not inventing concurrent charts, clear rates, or kit math beyond published panels.

Primary spine: Main Story Chapter 10 — Part 2, Season 8 Limbus Pass — PUNCTUM (Part 2), Target Extraction for Haute Couture::Alteration Shop Rodion, the Canto 10 control / Sisyphe pass, Luxcavation #10 softening, and a temporary Restore Save tool for soft-locks.

At a glance

BeatPublished detail
Version1.115.0 (Sep 24 Scheduled Update)
Maintenance24 Sep 2026, 10:00–12:00 KST
Story / PassChapter 10 Part 2 · Season 8 Limbus Pass — PUNCTUM (Part 2)
IdentityHaute Couture::Alteration Shop Rodion (3★, Season 8) Target Extraction 24 Sep 12:00 → 8 Oct 06:00 KST
ControlsCanto 10 combat feel · Sisyphe settings · PC keymapping (Steam)
ExcludedExpanded object interaction range — pulled before ship (Additional Details)
Luxcavation #10Slash / Pierce / Blunt HP + Stagger Threshold cuts; weaker Skills more often
Compensation300 Lunacy mailbox (claim window through 1 Oct 10:00 KST)
Same-day hotfixSoft-lock fixes + Save Restoration (Settings → Sisyphe → Restore Save), ETA 20:30 KST

Chapter 10 Part 2 and PUNCTUM Pass

Official Limbus Company Sep. 24 Scheduled Update Notice cover — Project Moon maintenance banner
Sep. 24 Scheduled Update Notice cover panel Project Moon — Steam clan announcement art

Page 2 of the Confirmed Sep 24 notice is the content headline Softcap is flagging: Progressive Main Story adds Main Story Chapter 10 — Part 2, and the battle pass advances with Season 8 Limbus Pass — PUNCTUM (Part 2). Softcap is not inventing chapter maps, boss names, or pass reward tables beyond those Confirmed labels — Part 1 of Canto 10 already went live with the 17 Sep Season 8 window Softcap is treating as prior Confirmed context, not a second explainer.

Maintenance compensation Softcap is citing from the notice’s final panel: 300 Lunacy for accounts created before 1 October 2026, 10:00 KST, available from 24 Sep 12:00 KST, claim via Mailbox by 1 Oct 10:00 KST (mail lasts 7 days once delivered). Softcap is not inventing extra currencies.

Haute Couture::Alteration Shop Rodion

Official Limbus Company Identity preview — Haute Couture::Alteration Shop Rodion splash and skill strip
Haute Couture::Alteration Shop Rodion Identity preview Project Moon — 2026.09.24 New Identity Preview

Confirmed extraction window from the Sep 24 notice: 24 September 12:00 → 8 October 06:00 KST. The same panel adds the 3★ Identity to the general extractable pool and flags two limited packs Softcap is naming only as published:

  • Target Extraction Pack — 4× Decaextraction Tickets · ₩33,000 / $21.99 / ¥3,000 · once · 24 Sep 12:00 → 8 Oct 10:00 KST
  • Identity Growth Pack — Takeoff Module (ID Uptie) + Training Ticket IV ×90 + III ×40 · same price / once / same window

Project Moon’s New Identity Preview is Softcap’s Confirmed art primary for the couture scissors kit Softcap is not rewriting into a full kit sheet here.

Canto 10 controls and Sisyphe settings

Official Limbus Company Steam screenshot — Human Encounter combat UI with Sinners versus Blade Lineage
Limbus Company Steam store combat still Project Moon — Steam screenshot asset

After Canto 10 Part 1’s 17 Sep launch, Project Moon published a control-improvements notice promising a Sep 24 feel pass. The Sep 24 notice’s Confirmed combat / interaction list Softcap is keeping short:

  • Reduced attack speed for some enemies in certain stages
  • Shorter recovery after a missed Basic Attack
  • Movement inputs allowed during a missed Basic Attack animation
  • Reduced directional-input delay
  • Virtual mobile control UI adjusted so overlays do not cover touch zones

Important Confirmed revision: the promised expanded object interaction range (near-object interact without looking directly at it) was excluded from the Sep 24 build after an environment-specific issue — Softcap is citing Project Moon’s Additional Details notice, not the original promise panel.

Sisyphe Mode settings Softcap is treating as Confirmed from the same notice: Lighting Mode (brightness / peak-brightness limits), Steam-PC Key Mapping for the Canto 10 stage, plus mobile toggles for directional correction, auto-sprint timer, directional-change threshold, and virtual-joystick walk/sprint radii. Softcap is not inventing default percentages beyond “adjustable.”

Luxcavation #10 and bug-fix spine

Confirmed Luxcavation #10 softening Softcap is flagging for Managers still grinding the Sep 17 difficulty spike:

ModeConfirmed cuts
Slash #10Lower HP + additional Stagger Threshold · weaker Skills more often
Pierce #10Same HP / Stagger / weaker-Skill pattern · some Skill Power cuts (also applies to featured foes in Shadowed Battles)
Blunt #10Same pattern as Pierce, including Shadowed Battles Skill Power note

Also Confirmed: a lighting fallback for certain Intel integrated GPU drivers that rendered the game abnormally dark, plus a long Symbolic / Shadowed / Mirror Dungeon bug list Softcap is not reprinting line-by-line — the notice’s own highlights include Ryōshū Haute Couture::Le Noir Footwear Hall’s Armure Éveillée → Le Noir: Gabardine Overcoat conversion timing, Soda Ryōshū E.G.O Threadspin Tier 5 hit counting, Team Loadout HP/SP readout before Shadowed battles, and Mirror Dungeon dark-mode UI polish.

Same-day soft-locks and Save Restoration

Official Limbus Company Steam screenshot — story and exploration still from the live client
Limbus Company Steam store story still Project Moon — Steam screenshot asset

After 1.115.0 went live, Project Moon posted a Known Issues list Softcap is treating as Confirmed: Symbolic soft-locks (black screen / lost items, kill-order quest blocks, faction units that cannot attack or be attacked), Chapter 10 combat hitching on some devices, cropped maps on narrow aspect ratios, UNKNOWN status text, and mobile SD sprite sizing on Façade Projection. Difficulty tuning Softcap is quoting only as published intent — Project Moon said it will monitor trends before cutting difficulty, with a separate notice if that happens.

The same-day hotfix + Save Restoration notice (ETA 24 Sep 20:30 KST, restart client, no separate store download) Confirmed Softcap’s practical takeaways:

  • Cropped-floor map fix · Symbolic attackability / text / kill-order / black-screen item-loss fixes · Panic flavor text restore · quest-gated unkillables until a step completes
  • Restore Save under Settings → Sisyphe (preview progress before restore) — temporary soft-lock tool; Softcap is repeating Project Moon’s warning not to use it on healthy saves, and that Liquidation / Close Down wipe restore eligibility for that run

One Sapling of Light UI scroll hitch Softcap is flagging as deferred to the 1 Oct Scheduled Update per the Additional Details notice.

What Softcap is watching

1.115.0 is a story Part 2 drop tied to the Season 8 PUNCTUM pass, with a couture Rodion extraction window and a Canto 10 feel / Sisyphe pass Softcap will track without inventing kit rankings. The same-day Save Restoration tool is the Managers’ soft-lock escape hatch Softcap is treating as temporary Confirmed ops, not a permanent dungeon feature.

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